roadsConnectedTo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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{{RV|type=command | {{RV|type=command | ||
| arma2 | |game1= arma2 | ||
|1.00 | |version1= 1.00 | ||
|game2= arma2oa | |||
|version2= 1.51 | |||
|game3= tkoh | |||
|version3= 1.00 | |||
|game4= arma3 | |||
|version4= 0.50 | |||
|gr1= Roads and Airports | |gr1= Roads and Airports | ||
| Find the road segments connected to the given road segment. | |descr= Find the road segments connected to the given road segment. | ||
{{Feature | | {{Feature |Important|Pedestrian roads such as <tt>"TRAIL"</tt>s are missing connection information by design, therefore basic command will return empty array for those. Use the alternative syntax to return pedestrian roads.}} | ||
| '''roadsConnectedTo''' roadSegment | |s1= '''roadsConnectedTo''' roadSegment | ||
|p1= roadSegment: [[Object]] - | |p1= roadSegment: [[Object]] - Road segment | ||
| [[Array]] of [[Object]]s - | |r1= [[Array]] of [[Object]]s - Connected road segments | ||
|s2 = [[roadsConnectedTo]] [roadSegment, extended] {{Since|arma3| | |s2 = [[roadsConnectedTo]] [roadSegment, extended] {{Since|arma3|2.00|y}} | ||
|p21= roadSegment: [[Object]] - | |p21= roadSegment: [[Object]] - Road segment | ||
|p22= extended: [[Boolean]] - (Optional, default [[false]]) | |p22= extended: [[Boolean]] - (Optional, default [[false]]) When [[true]], performs a more thorough search on top of base behaviour, slower but returns pedestrian and other missing road segments | ||
|r2= [[Array]] of [[Object]]s - | |r2= [[Array]] of [[Object]]s - Connected road segments | ||
|x1= <code>_road = ([[player]] [[nearRoads]] 50) [[select]] 0; | |x1= <code>_road = ([[player]] [[nearRoads]] 50) [[select]] 0; | ||
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|seealso= [[nearRoads]], [[isOnRoad]], [[roadAt]], [[surfaceIsWater]], [[getRoadInfo]], [[nearestTerrainObjects]] | |seealso= [[nearRoads]], [[isOnRoad]], [[roadAt]], [[surfaceIsWater]], [[getRoadInfo]], [[nearestTerrainObjects]] | ||
}} | }} | ||
Revision as of 13:41, 26 March 2021
Description
- Description:
- Find the road segments connected to the given road segment.
- Groups:
- Roads and Airports
Syntax
- Syntax:
- roadsConnectedTo roadSegment
- Parameters:
- roadSegment: Object - Road segment
- Return Value:
- Array of Objects - Connected road segments
Alternative Syntax
- Syntax:
- roadsConnectedTo [roadSegment, extended] Template:Since
- Parameters:
- roadSegment: Object - Road segment
- extended: Boolean - (Optional, default false) When true, performs a more thorough search on top of base behaviour, slower but returns pedestrian and other missing road segments
- Return Value:
- Array of Objects - Connected road segments
Examples
- Example 1:
_road = (player nearRoads 50) select 0; _connectedRoads = roadsConnectedTo _road;
- Example 2:
_road = (player nearRoads 50) select 0; _connectedRoadsIncPedestrian = roadsConnectedTo [_road, true];
Additional Information
Notes
-
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