engineOn: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#|[A-Z]+))?\]\] " to "") |
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{{RV|type=command | {{RV|type=command | ||
| | |game1= ofp | ||
|1.90 | |version1= 1.90 | ||
|game2= ofpe | |||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.51 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|arg= local | |arg= local | ||
Line 11: | Line 35: | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Activates and deactivates the engine of a vehicle | |descr= Activates and deactivates the engine of a vehicle. | ||
|mp= Executed on a remote vehicle this command may turn the engine on but then it will get turned off by itself after a short while. | |||
| vehicle '''engineOn''' state | |s1= vehicle '''engineOn''' state | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
|p2= state: [[Boolean]] - true to turn the engine on, false to turn it off | |p2= state: [[Boolean]] - [[true|True]] to turn the engine on, [[false]] to turn it off | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>[[if]] (![[isEngineOn]] _jeep) [[then]] { _jeep [[engineOn]] [[true]]; };</code> | |x1= <code>[[if]] (![[isEngineOn]] _jeep) [[then]] { _jeep [[engineOn]] [[true]]; };</code> |
Revision as of 10:26, 27 March 2021
Description
- Description:
- Activates and deactivates the engine of a vehicle.
- Multiplayer:
- Executed on a remote vehicle this command may turn the engine on but then it will get turned off by itself after a short while.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- vehicle engineOn state
- Parameters:
- vehicle: Object
- state: Boolean - True to turn the engine on, false to turn it off
- Return Value:
- Nothing
Examples
- Example 1:
if (!isEngineOn _jeep) then { _jeep engineOn true; };
- Example 2:
waitUntil { player == driver _jeep; }; vehicle player engineOn true;
Additional Information
- See also:
- isEngineOn
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.90
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands: Global Effect