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Lou Montana (talk | contribs) m (Text replacement - " \[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#|[A-Z0-9]+))?\]\]" to "") |
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{{RV|type=command | {{RV|type=command | ||
| | |game1= ofp | ||
|1.75 | |version1= 1.75 | ||
|game2= ofpe | |||
|version2= 1.00 | |||
|gr1= Object Detection | |gr1= Object Detection | ||
| | |descr= Returns [[Object]] with given id. Object's id can be checked in mission editor. | ||
{{Feature|arma3|Use [[nearestObject]] command family instead.}} | |||
{{Feature|arma3| | |||
| | |s1= '''object''' id | ||
|p1= id: [[Number]] | |p1= id: [[Number]] | ||
| [[Object]] | |r1= [[Object]] | ||
|x1= <code>_obj <nowiki>=</nowiki> '''object''' 1 </code> | |x1= <code>_obj <nowiki>=</nowiki> '''object''' 1 </code> | ||
Line 23: | Line 26: | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<dd class="notedate">Posted on 22:10, 1 August 2006</dd> | <dd class="notedate">Posted on 22:10, 1 August 2006</dd> | ||
<dt class="note">[[User:Hoz|Hoz]]<dd class="note"> | <dt class="note">[[User:Hoz|Hoz]]<dd class="note"> | ||
{{GVI|ofp|1.75}} To check object's id in the Mission Editor click on "Show IDs" and zoom in closely. <br> | |||
{{GVI|ofp|1.85}} You cannot {{ic|_object [[setPos]] [-10000, 0 ,0];}} terrain objects to get them out of the way, but you can use {{ic|_object [[setDamage]] 1;}} to get trees or other flora out of the way. <br> | |||
{{GVI|arma1|1.08}} This command is no longer available due to terrain data streaming, you need to use extended variant of [[nearestObject]] instead. | |||
</dl> | </dl> |
Revision as of 14:10, 27 March 2021
Description
- Description:
- Returns Object with given id. Object's id can be checked in mission editor.
- Groups:
- Object Detection
Syntax
Examples
- Example 1:
_obj = object 1
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 22:10, 1 August 2006
- Hoz
-
1.75 To check object's id in the Mission Editor click on "Show IDs" and zoom in closely.
1.85 You cannot_object setPos [-10000, 0 ,0];
terrain objects to get them out of the way, but you can use_object setDamage 1;
to get trees or other flora out of the way.
1.08 This command is no longer available due to terrain data streaming, you need to use extended variant of nearestObject instead.