getMass: Difference between revisions

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<dd class="notedate">Posted on April 15, 2015 - 20:15 (UTC)</dd>
<dd class="notedate">Posted on April 15, 2015 - 20:15 (UTC)</dd>
<dt class="note">[[User:Pierre MGI|Pierre MGI]]</dt>
<dt class="note">[[User:Pierre MGI|Pierre MGI]]</dt>

Revision as of 13:29, 5 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
object: Object
Return Value:
Return value needed

Examples

Example 1:
_mass = getMass _myCar

Additional Information

See also:
getCenterOfMasssetCenterOfMasssetMassloadweightRTD

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on April 15, 2015 - 20:15 (UTC)
Pierre MGI
This function will return 0 for infantry AI units. That means a manned Blufor Hunter has the same mass than an empty one (8306.63). Crates return their initial mass, but if you empty them or load items, magazines and weapons, the mass remains the same. In fact, none of these (non-physx) objects has a mass.