setPlayerRespawnTime: Difference between revisions
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| Sets the time interval (in seconds) that the player must wait before respawn. It resets to mission default on mission start. In Single Player or when respawn type is GROUP or SIDE in Multiplayer, setting player respawn time has no effect, and [[playerRespawnTime]] will always return -1. | | Sets the time interval (in seconds) that the player must wait before respawn. It resets to mission default on mission start. In Single Player or when respawn type is GROUP or SIDE in Multiplayer, setting player respawn time has no effect, and [[playerRespawnTime]] will always return -1. |
Revision as of 12:52, 11 April 2021
Description
- Description:
- Description needed
- Groups:
- Multiplayer
Syntax
- Syntax:
- Syntax needed
- Parameters:
- interval: Number - respawn time in seconds
- Return Value:
- Return value needed
Examples
- Example 1:
setPlayerRespawnTime 5;
Additional Information
- See also:
- playerRespawnTimerespawnVehicle
Notes
-
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