Alef/Radio command chart – User
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{| border=" | {| border="0" | ||
|+ (WIP) Radio command menu with AI behaviour | |+ (WIP) Radio command menu with AI behaviour | ||
|<b>1 Move 2 Target | |||
RMB reveals LMB engage</b> | |||
|<b>3 Engage 4 Mount</b> | |||
|<b>5 Status 6 Action</b> | |||
|<b>7 Combat Mode</b> | |||
|<b>8 Formation</b> | |||
|<b>9 Assign</b> | |||
|<b>0 Reply</b> | |||
|- valign="top" | |- valign="top" | ||
| '''1 | | '''1 1''' Return to Formation | ||
| '''3 1''' <span style="background:yellow">Open fire</span> | |||
| '''3 1''' <span style="background:yellow">Open fire</span> | |||
* default | * default | ||
* fire at will | * fire at will | ||
| '''5 1''' Call support | | '''5 1''' Call support | ||
| '''7 1''' Stealth | | '''7 1''' Stealth | ||
* | * dismiss (loiter movement) canceled | ||
* faster target acquisition | * faster target acquisition | ||
* tends to change stance to kneel or prone | * tends to change stance to kneel or prone | ||
Line 18: | Line 24: | ||
* turns off vehicle lights | * turns off vehicle lights | ||
* tanks avoid passing trees | * tanks avoid passing trees | ||
| '''8 1''' Column | | '''8 1''' Column | ||
| '''9 1''' | | '''9 1''' <span style="background:red">Red</span> | ||
| '''0 1''' Done | |||
|-valign="top" | |-valign="top" | ||
| | | style="border-top:3px solid"| '''1 2''' Advance | ||
| '''1 2''' Advance | |||
* 50m | * 50m | ||
| '''3 2''' <span style="background:lightgreen">Hold fire</span> | | '''3 2''' <span style="background:lightgreen">Hold fire</span> | ||
'''Ctrl+Click''' | |||
* AI can still defend him self when threatened | * AI can still defend him self when threatened | ||
* AI may target something, but not fire at it | * AI may target something, but not fire at it | ||
| '''5 2''' Fuel low | | '''5 2''' Fuel low | ||
| '''7 2''' Danger | | '''7 2''' Danger | ||
* dismiss (loiter movement) canceled | * dismiss (loiter movement) canceled | ||
* ignores limited speed setting | * ignores limited speed setting | ||
Line 35: | Line 42: | ||
* soldiers disembark from some vehicles, e.g. damaged aircraft | * soldiers disembark from some vehicles, e.g. damaged aircraft | ||
* turns off vehicle lights | * turns off vehicle lights | ||
| '''8 2''' Staggered Col. | | '''8 2''' Staggered Col. | ||
| | | '''9 2''' <span style="background:lightgreen">Green</span> | ||
| '''0 2''' Fail | |||
| ''' | |- valign="top" | ||
| '''1 3''' Stay back | | '''1 3''' Stay back | ||
* 50m | * 50m | ||
| '''3 3''' Fire | | '''3 3''' Fire | ||
| '''5 3''' Ammo Low | | '''5 3''' Ammo Low | ||
| '''7 3''' Aware | | '''7 3''' Aware | ||
* lie down when scared | * lie down when scared | ||
* soldiers sometimes move in cover | * soldiers sometimes move in cover | ||
* vehicles still prefer roads, travel in convoy | * vehicles still prefer roads, travel in convoy | ||
| '''8 3''' Wedge | | '''8 3''' Wedge | ||
| | | '''9 3''' <span style="background:blue;color:white">Blue</span> | ||
| '''0 3''' Ready to fire | |||
|-valign="top" | |-valign="top" | ||
| '''1 4''' Flank left | |||
| '''1 4''' Flank left | |||
* 50m | * 50m | ||
| '''3 4''' Engage | | style="border-top:3px solid"| '''3 4''' Engage | ||
* soldier can loose formation and find best place for attack alone | * soldier can loose formation and find best place for attack alone | ||
| '''5 4''' Injuried | | '''5 4''' Injuried | ||
| '''7 4''' Safe | | '''7 4''' Safe | ||
* will use roads, groups travel in convoy (overrides formation command) | * will use roads, groups travel in convoy (overrides formation command) | ||
* stance with lowered weapon | * stance with lowered weapon | ||
Line 62: | Line 69: | ||
* lie down when scared | * lie down when scared | ||
* less turning head, less observing surroundings (limited rate of target database) | * less turning head, less observing surroundings (limited rate of target database) | ||
| '''8 4''' Echelon L. | | '''8 4''' Echelon L. | ||
| | | '''9 4''' <span style="background:yellow">Yellow</span> | ||
| '''0 4''' Cannot fire | |||
|- valign="top" | |- valign="top" | ||
| '''1 5''' Flank Right | |||
| '''1 5''' Flank Right | |||
* 50m | * 50m | ||
| '''3 5''' <span style="background:red; color:white">Engage at will</span> | | '''3 5''' <span style="background:red; color:white">Engage at will</span> | ||
* AI does not keep formation and each member moves individualy | * AI does not keep formation and each member moves individualy | ||
| '''5 5''' Report Status | | '''5 5''' Report Status | ||
| | | | ||
| '''8 5''' Echelon R. | | '''8 5''' Echelon R. | ||
| '''9 5''' <span style="background:white">White</span> | |||
|- valign="top" | |||
| ''' | | style="border-top:3px solid"| '''1 6''' Stop | ||
| '''1 6''' Stop | | '''3 6''' <span style="background:yellow">Disengage</span> | ||
| '''3 6''' <span style="background:yellow">Disengage</span> | |||
* back to fire at will | * back to fire at will | ||
* If AI spots a target and decides it is in effective range, he will open fire. | * If AI spots a target and decides it is in effective range, he will open fire. | ||
| '''5 6''' I'm under fire | | '''5 6''' I'm under fire | ||
| '''7 6''' Stand Up | |style="border-top:3px solid"| '''7 6''' Stand Up | ||
| '''8 | | '''8 6''' Vee | ||
| | | | ||
|- valign="top" | |- valign="top" | ||
| ''' | | '''1 7''' Wait for me | ||
| | | style="border-top:3px solid"| '''3 7''' Scan horizon | ||
| '''3 | | '''5 7''' One less | ||
| '''5 | | '''7 7''' Stay crouched | ||
| '''7 | | '''8 7''' Line | ||
| '''8 | |||
| | | | ||
| '''0 7''' Repeat | |||
|- valign="top" | |- valign="top" | ||
| ''' | | '''1 8''' Find Cover | ||
| '''1 | |rowspan="2"| '''3 8''' Watch Direction | ||
'''Alt+Click''' (objects/units too) | |||
<center> | |||
{| border="0" | |||
|- | |||
|3 8 '''8''' NW | |||
|style="border-left:1px solid; border-right:1px solid"|3 8 '''1''' N | |||
|3 8 '''2''' NE | |||
|- | |||
|3 8 '''7''' W | |||
| style="border:none"| | |||
|3 8 '''3''' E | |||
|- | |||
|3 8 '''6''' SW | |||
|style="border-left:1px solid; border-right:1px solid"|3 8 '''5''' S | |||
|3 8 '''4''' SE | |||
|} | |||
</center> | |||
| '''5 8''' ... is down | |||
| '''7 8''' Go prone | |||
| '''8 8''' Column (compact) | |||
| | | | ||
| '''0 8''' Copy | |||
|- valign="top" | |||
| style="border-top:3px solid"| '''1 9''' Next waypoint | |||
| | | | ||
| '''7 9''' Keep low | | '''7 9''' Keep low | ||
| '''8 9''' Delta | * go prone on contact | ||
| '''8 9''' Delta | |||
| | | | ||
| '''0 9''' Custom | |||
|- valign="top" | |- valign="top" | ||
| | | colspan="9"| | ||
|} | |} | ||
<hr> | |||
References: | References: | ||
* [[ | * [[Combat Modes]] | ||
* colours as in [[setCombatMode]] | * colours as in [[setCombatMode]] | ||
* [[setBehaviour]] | * [[setBehaviour]] |
Latest revision as of 23:33, 15 April 2021
1 Move 2 Target
RMB reveals LMB engage |
3 Engage 4 Mount | 5 Status 6 Action | 7 Combat Mode | 8 Formation | 9 Assign | 0 Reply | |||||||||
1 1 Return to Formation | 3 1 Open fire
|
5 1 Call support | 7 1 Stealth
|
8 1 Column | 9 1 Red | 0 1 Done | |||||||||
1 2 Advance
|
3 2 Hold fire
Ctrl+Click
|
5 2 Fuel low | 7 2 Danger
|
8 2 Staggered Col. | 9 2 Green | 0 2 Fail | |||||||||
1 3 Stay back
|
3 3 Fire | 5 3 Ammo Low | 7 3 Aware
|
8 3 Wedge | 9 3 Blue | 0 3 Ready to fire | |||||||||
1 4 Flank left
|
3 4 Engage
|
5 4 Injuried | 7 4 Safe
|
8 4 Echelon L. | 9 4 Yellow | 0 4 Cannot fire | |||||||||
1 5 Flank Right
|
3 5 Engage at will
|
5 5 Report Status | 8 5 Echelon R. | 9 5 White | |||||||||||
1 6 Stop | 3 6 Disengage
|
5 6 I'm under fire | 7 6 Stand Up | 8 6 Vee | |||||||||||
1 7 Wait for me | 3 7 Scan horizon | 5 7 One less | 7 7 Stay crouched | 8 7 Line | 0 7 Repeat | ||||||||||
1 8 Find Cover | 3 8 Watch Direction
Alt+Click (objects/units too)
|
5 8 ... is down | 7 8 Go prone | 8 8 Column (compact) | 0 8 Copy | ||||||||||
1 9 Next waypoint | 7 9 Keep low
|
8 9 Delta | 0 9 Custom | ||||||||||||
References:
- Combat Modes
- colours as in setCombatMode
- setBehaviour