R3vo/Sandbox – User
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|content3= [[Function|Functions explained]] {{!}} [[:Category:Functions|All Functions]] {{!}} [[Arma 2: Functions Library]] {{!}} [[Arma 3: Functions Library]] {{!}} [[Arma 3: CfgFunctions]] | |content3= [[Function|Functions explained]] {{!}} [[:Category:Functions|All Functions]] {{!}} [[Arma 2: Functions Library]] {{!}} [[Arma 3: Functions Library]] {{!}} [[Arma 3: CfgFunctions]] | ||
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{| class="wikitable" | {| class="wikitable" | ||
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! colspan=" | ! colspan="11" style="background-color:#E0F0FF;" | <big>[[Real Virtuality]] Scripting Commands</big> | ||
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| colspan="2" style="background-color:#E0F0FF;" | '''By Game''' || [[:Category: {{tkoh}}: Scripting Commands|{{tkoh}}]] {{Icon|tkoh|24}} || [[:Category: {{ofp}}: Scripting Commands|{{ofp}}]] {{Icon|ofp|32}} || [[:Category: {{ofpe}}: Scripting Commands|{{ofpe}}]] {{Icon|ofpe|24}} || [[:Category: ArmA: Armed Assault: Scripting Commands|{{arma1}}]] {{Icon|arma1|32}} || [[:Category: {{arma2}}: Scripting Commands|{{arma2}}]] {{Icon|arma2|32}} || [[:Category: {{arma2oa}}: Scripting Commands|{{arma2oa}}]] {{Icon|arma2oa|32}} || [[:Category: {{arma3}}: Scripting Commands|{{arma3}}]] {{Icon|arma3|32}} || style="background-color:#62A762;" | [[:Category:Arma 3 Diagnostic Branch: New Scripting Commands| {{arma3}} Diagnostic Branch]] {{Icon|arma3diag|32}} || style="background-color:#E87600;" | [[:Category:Arma 3 Development Branch: New Scripting Commands|{{arma3}} Development Branch]] {{Icon|arma3dev|32}} | |||
|- | |||
| rowspan="4" style="background-color:#E0F0FF;" | '''By Functionality''' || style="background-color:#E0F0FF;" | '''A - G''' || colspan="9" | [[:Category:Command Group: Animations|Animations]] ● [[:Category:Command Group: Arrays|Arrays]] ● [[:Category:Command Group: Artillery|Artillery]] ● [[:Category:Command Group: Briefing|Briefing]] ● [[:Category:Command Group: Broken Commands|Broken Commands]] ● [[:Category:Command Group: Camera Control|Camera Control]] ● [[:Category:Command Group: Config|Config]] ● [[:Category:Command Group: Containers|Containers]] ● [[:Category:Command Group: Conversations|Conversations]] ● [[:Category:Command Group: Curator|Curator]] ● [[:Category:Command Group: Custom Panels|Custom Panels]] ● [[:Category:Command Group: Diagnostic|Diagnostic]] ● [[:Category:Command Group: Difficulty|Difficulty]] ● [[:Category:Command Group: Dynamic Simulation|Dynamic Simulation]] ● [[:Category:Command Group: Eden Editor|Eden Editor]] ● [[:Category:Command Group: Environment|Environment]] ● [[:Category:Command Group: Event Handlers|Event Handlers]] ● [[:Category:Command Group: Flags|Flags]] ● [[:Category:Command Group: Game 2 Editor|Game 2 Editor]] ● [[:Category:Command Group: Groups|Groups]] ● [[:Category:Command Group: GUI Control|GUI Control]] | |||
|- | |- | ||
| ''' | | style="background-color:#E0F0FF;" | '''H - N''' || colspan="9" | [[:Category:Command Group: HashMap|HashMap]] ● [[:Category:Command Group: High Command|High Command]] ● [[:Category:Command Group: Interaction|Interaction]] ● [[:Category:Command Group: Leaderboards|Leaderboards]] ● [[:Category:Command Group: Lights|Lights]] ● [[:Category:Command Group: Localization|Localization]] ● [[:Category:Command Group: Locations|Locations]] ● [[:Category:Command Group: Map|Map]] ● [[:Category:Command Group: Markers|Markers]] ● [[:Category:Command Group: Math|Math]] ● [[:Category:Command Group: Mines|Mines]] ● [[:Category:Command Group: Mission Information|Mission Information]] ● [[:Category:Command Group: Mods and Addons|Mods and Addons]] ● [[:Category:Command Group: Multiplayer|Multiplayer]] | ||
|- | |- | ||
| ''' | | style="background-color:#E0F0FF;" | '''O - S''' || colspan="9" | [[:Category:Command Group: Object Detection|Object Detection]] ● [[:Category:Command Group: Object Manipulation|Object Manipulation]] ● [[:Category:Command Group: Particles|Particles]] ● [[:Category:Command Group: Pilot Camera|Pilot Camera]] ● [[:Category:Command Group: Positions|Positions]] ● [[:Category:Command Group: Program Flow|Program Flow]] ● [[:Category:Command Group: Radio and Chat|Radio and Chat]] ● [[:Category:Command Group: Regular Expression (Regex)|Regular Expression (Regex)]] ● [[:Category:Command Group: Remote Control|Remote Control]] ● [[:Category:Command Group: Render Time Scope|Render Time Scope]] ● [[:Category:Command Group: Roads and Airports|Roads and Airports]] ● [[:Category:Command Group: Ropes and Sling Loading|Ropes and Sling Loading]] ● [[:Category:Command Group: RTD|RTD]] ● [[:Category:Command Group: Sensors|Sensors]] ● [[:Category:Command Group: Sides|Sides]] ● [[:Category:Command Group: Sounds|Sounds]] ● [[:Category:Command Group: Stamina System|Stamina System]] ● [[:Category:Command Group: Strings|Strings]] ● [[:Category:Command Group: Structured Text|Structured Text]] ● [[:Category:Command Group: System|System]] | ||
|- | |- | ||
| '''See Also''' || colspan=" | | style="background-color:#E0F0FF;" | '''T - Z''' || colspan="9" | [[:Category:Command Group: Team Switch|Team Switch]] ● [[:Category:Command Group: Teams|Teams]] ● [[:Category:Command Group: Time|Time]] ● [[:Category:Command Group: Triggers|Triggers]] ● [[:Category:Command Group: Turrets|Turrets]] ● [[:Category:Command Group: Uncategorised|Uncategorised]] ● [[:Category:Command Group: Unit Control|Unit Control]] ● [[:Category:Command Group: Unit Identity|Unit Identity]] ● [[:Category:Command Group: Unit Inventory|Unit Inventory]] ● [[:Category:Command Group: Variables|Variables]] ● [[:Category:Command Group: Vehicle in Vehicle Transport|Vehicle in Vehicle Transport]] ● [[:Category:Command Group: Vehicle Inventory|Vehicle Inventory]] ● [[:Category:Command Group: Vehicle Loadouts|Vehicle Loadouts]] ● [[:Category:Command Group: Waypoints|Waypoints]] ● [[:Category:Command Group: Weapon Pool|Weapon Pool]] ● [[:Category:Command Group: Weapons|Weapons]] | ||
|- | |||
| style="background-color:#E0F0FF;" | '''See Also''' || colspan="10" | [[:Category:Scripting Commands|All Scripting Commands]] ● [[:Category:Functions|All Functions]] ● [[:Category:Functions by Functionality|Functions by Functionality]] | |||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! colspan="11" style="background-color:# | ! colspan="11" style="background-color:#E0FFFF;" | <big>[[Real Virtuality]] Scripting Functions</big> | ||
|- | |- | ||
| colspan="2" | | colspan="2" style="background-color:#E0FFFF;" | '''By Game''' || [[:Category: {{tkoh}}: Functions|{{tkoh}}]] {{Icon|tkoh|24}} || [[:Category: {{arma2}}: Functions|{{arma2}}]] {{Icon|arma2|32}} || [[:Category: {{arma2oa}}: Functions|{{arma2oa}}]] {{Icon|arma2oa|32}} || [[:Category: {{arma3}}: Functions|{{arma3}}]] {{Icon|arma3|32}} | ||
|- | |- | ||
| style="background-color:# | | rowspan="4" style="background-color:#E0FFFF;" | '''By Functionality''' || style="background-color:#E0FFFF;" | '''A - G''' || colspan="9" | [[:Category:Function Group: Ambient|Ambient]] ● [[:Category:Function Group: Arrays|Arrays]] ● [[:Category:Function Group: Briefing|Briefing]] ● [[:Category:Function Group: Broken Functions|Broken Functions]] ● [[:Category:Function Group: Camera|Camera]] ● [[:Category:Function Group: Campaign|Campaign]] ● [[:Category:Function Group: Combat|Combat]] ● [[:Category:Function Group: CombatPatrol|CombatPatrol]] ● [[:Category:Function Group: Communication Menu|Communication Menu]] ● [[:Category:Function Group: Configs|Configs]] ● [[:Category:Function Group: Contact|Contact]] ● [[:Category:Function Group: Conversations|Conversations]] ● [[:Category:Function Group: Curator|Curator]] ● [[:Category:Function Group: Database|Database]] ● [[:Category:Function Group: Diagnostic|Diagnostic]] ● [[:Category:Function Group: Eden Editor|Eden Editor]] ● [[:Category:Function Group: Effects|Effects]] ● [[:Category:Function Group: Environment|Environment]] ● [[:Category:Function Group: Event Handlers|Event Handlers]] ● [[:Category:Function Group: Feedback|Feedback]] ● [[:Category:Function Group: GUI|GUI]] | ||
|- | |- | ||
| H - N || colspan="9" | [[:Category: | | style="background-color:#E0FFFF;" | '''H - N''' || colspan="9" | [[:Category:Function Group: Interaction|Interaction]] ● [[:Category:Function Group: Inventory|Inventory]] ● [[:Category:Function Group: KeyframeAnimation|KeyframeAnimation]] ● [[:Category:Function Group: Live Feed|Live Feed]] ● [[:Category:Function Group: Map and Markers|Map and Markers]] ● [[:Category:Function Group: Math|Math]] ● [[:Category:Function Group: Mission Parameters|Mission Parameters]] ● [[:Category:Function Group: Missions|Missions]] ● [[:Category:Function Group: Modules|Modules]] ● [[:Category:Function Group: Multiplayer|Multiplayer]] | ||
|- | |- | ||
| O - S || colspan="9" | [[:Category: | | style="background-color:#E0FFFF;" | '''O - S''' || colspan="9" | [[:Category:Function Group: Object Manipulation|Object Manipulation]] ● [[:Category:Function Group: Old Man|Old Man]] ● [[:Category:Function Group: OO|OO]] ● [[:Category:Function Group: Positions|Positions]] ● [[:Category:Function Group: Priority Queue|Priority Queue]] ● [[:Category:Function Group: Program Flow|Program Flow]] ● [[:Category:Function Group: Radio|Radio]] ● [[:Category:Function Group: Respawn|Respawn]] ● [[:Category:Function Group: Revive|Revive]] ● [[:Category:Function Group: RichCurve|RichCurve]] ● [[:Category:Function Group: Scenes|Scenes]] ● [[:Category:Function Group: Scripts|Scripts]] ● [[:Category:Function Group: Sides|Sides]] ● [[:Category:Function Group: Sound|Sound]] ● [[:Category:Function Group: Spectator|Spectator]] ● [[:Category:Function Group: Strategic|Strategic]] ● [[:Category:Function Group: Strings|Strings]] ● [[:Category:Function Group: Supports|Supports]] ● [[:Category:Function Group: Systems|Systems]] | ||
|- | |- | ||
| T - Z || colspan="9" | [[:Category: | | style="background-color:#E0FFFF;" | '''T - Z''' || colspan="9" | [[:Category:Function Group: Tasks|Tasks]] ● [[:Category:Function Group: Timeline|Timeline]] ● [[:Category:Function Group: Uncategorised|Uncategorised]] ● [[:Category:Function Group: Variables|Variables]] ● [[:Category:Function Group: Vehicles|Vehicles]] ● [[:Category:Function Group: VR|VR]] ● [[:Category:Function Group: Warlords|Warlords]] ● [[:Category:Function Group: Waypoints|Waypoints]] ● [[:Category:Function Group: Weapons|Weapons]] | ||
|- | |- | ||
| style="background-color:# | | style="background-color:#E0FFFF;" | '''See Also''' || colspan="10" | [[:Category:Functions|All Functions]] ● [[:Category:Scripting Commands|All Scripting Commands]] ● [[:Category:Scripting Commands by Functionality|Scripting Commands by Functionality]] ● [[Function|Functions explained]] ● [[Take On Helicopters: Functions Library]] ● [[Arma 2: Functions Library]] ● [[Arma 3: Functions Library]] ● [[Arma 3: CfgFunctions]] | ||
|} | |} |
Revision as of 17:26, 4 May 2021
Real Virtuality Scripting Functions | |||||||||||||||||||
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By Game |
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By Functionality |
Ambient | Arrays Briefing | Broken Functions | Camera | Campaign Combat | CombatPatrol | Communication Menu | Configs | Contact | Conversations | Curator Database | Diagnostic | Eden Editor | Effects | Environment | Event Handlers | Feedback | GUI | Interaction | Inventory | KeyframeAnimation Live Feed | Map and Markers | Math Mission Parameters | Missions | Modules Multiplayer | Object Manipulation Old Man OO | Positions | Priority Queue | Program Flow | Radio | Respawn | Revive | RichCurve | Scenes | Scripts Sides | Sound | Spectator | Strategic | Strings | Supports | Systems | Tasks | Timeline | Uncategorised | Variables | Vehicles | VR | Warlords | Waypoints | Weapons | ||||||||||||||||||
See Also |
Functions explained | All Functions | Arma 2: Functions Library | Arma 3: Functions Library | Arma 3: CfgFunctions |
Real Virtuality Scripting Commands | ||||||||||
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By Game | Take On Helicopters | Operation Flashpoint | Operation Flashpoint: Elite | Armed Assault | Arma 2 | Arma 2: Operation Arrowhead | Arma 3 | Arma 3 Diagnostic Branch -wrong parameter ("arma3diag") defined!- | Arma 3 Development Branch -wrong parameter ("arma3dev") defined!- | |
By Functionality | A - G | Animations ● Arrays ● Artillery ● Briefing ● Broken Commands ● Camera Control ● Config ● Containers ● Conversations ● Curator ● Custom Panels ● Diagnostic ● Difficulty ● Dynamic Simulation ● Eden Editor ● Environment ● Event Handlers ● Flags ● Game 2 Editor ● Groups ● GUI Control | ||||||||
H - N | HashMap ● High Command ● Interaction ● Leaderboards ● Lights ● Localization ● Locations ● Map ● Markers ● Math ● Mines ● Mission Information ● Mods and Addons ● Multiplayer | |||||||||
O - S | Object Detection ● Object Manipulation ● Particles ● Pilot Camera ● Positions ● Program Flow ● Radio and Chat ● Regular Expression (Regex) ● Remote Control ● Render Time Scope ● Roads and Airports ● Ropes and Sling Loading ● RTD ● Sensors ● Sides ● Sounds ● Stamina System ● Strings ● Structured Text ● System | |||||||||
T - Z | Team Switch ● Teams ● Time ● Triggers ● Turrets ● Uncategorised ● Unit Control ● Unit Identity ● Unit Inventory ● Variables ● Vehicle in Vehicle Transport ● Vehicle Inventory ● Vehicle Loadouts ● Waypoints ● Weapon Pool ● Weapons | |||||||||
See Also | All Scripting Commands ● All Functions ● Functions by Functionality |
Real Virtuality Scripting Functions | ||||||||||
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By Game | Take On Helicopters | Arma 2 | Arma 2: Operation Arrowhead | Arma 3 | ||||||
By Functionality | A - G | Ambient ● Arrays ● Briefing ● Broken Functions ● Camera ● Campaign ● Combat ● CombatPatrol ● Communication Menu ● Configs ● Contact ● Conversations ● Curator ● Database ● Diagnostic ● Eden Editor ● Effects ● Environment ● Event Handlers ● Feedback ● GUI | ||||||||
H - N | Interaction ● Inventory ● KeyframeAnimation ● Live Feed ● Map and Markers ● Math ● Mission Parameters ● Missions ● Modules ● Multiplayer | |||||||||
O - S | Object Manipulation ● Old Man ● OO ● Positions ● Priority Queue ● Program Flow ● Radio ● Respawn ● Revive ● RichCurve ● Scenes ● Scripts ● Sides ● Sound ● Spectator ● Strategic ● Strings ● Supports ● Systems | |||||||||
T - Z | Tasks ● Timeline ● Uncategorised ● Variables ● Vehicles ● VR ● Warlords ● Waypoints ● Weapons | |||||||||
See Also | All Functions ● All Scripting Commands ● Scripting Commands by Functionality ● Functions explained ● Take On Helicopters: Functions Library ● Arma 2: Functions Library ● Arma 3: Functions Library ● Arma 3: CfgFunctions |