setCamUseTI: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ")
m (Fix)
Line 14: Line 14:
|descr= Sets thermal vision mode for currently used camera. This command only works with [[camCreate]] created camera that is currently the main camera for the player (see Example 2).
|descr= Sets thermal vision mode for currently used camera. This command only works with [[camCreate]] created camera that is currently the main camera for the player (see Example 2).


|p1= Mode index defines what sort of thermal vision it is:<br>
|s1= state [[setCamUseTI]] modeIndex
* 0 - White Hot
* 1 - Black Hot
* 2 - Light Green Hot / Darker Green cold
* 3 - Black Hot / Darker Green cold
* 4 - Light Red Hot /Darker Red Cold
* 5 - Black Hot / Darker Red Cold
* 6 - White Hot . Darker Red Cold
* 7 - Thermal (Shade of Red and Green, Bodies are white) <br>
This command only works with [[camCreate]] created camera that is currently the main camera for the player (see example).
 
|s1= state '''setCamUseTI''' modeIndex


|p1= state: [[Boolean]] - [[true|True]] to enable, [[false]] to disable the effect
|p1= state: [[Boolean]] - [[true|True]] to enable, [[false]] to disable the effect

Revision as of 15:24, 19 May 2021

Hover & click on the images for description

Description

Description:
Sets thermal vision mode for currently used camera. This command only works with camCreate created camera that is currently the main camera for the player (see Example 2).
Groups:
Camera Control

Syntax

Syntax:
state setCamUseTI modeIndex
Parameters:
state: Boolean - True to enable, false to disable the effect
modeIndex: Number - TI mode. Can be:
  • 0 - White Hot
  • 1 - Black Hot
  • 2 - Light Green Hot / Darker Green cold
  • 3 - Black Hot / Darker Green cold
  • 4 - Light Red Hot /Darker Red Cold
  • 5 - Black Hot / Darker Red Cold
  • 6 - White Hot . Darker Red Cold
  • 7 - Thermal (Shade of Red and Green, Bodies are white)
Return Value:
Nothing

Examples

Example 1:
true setCamUseTI 1;
Example 2:
Predator vision:_cam = "camera" camCreate [0,0,0]; _cam camSetTarget player; _cam camSetRelPos [0,1,1.5]; _cam cameraEffect ["Internal","Back"]; _cam camCommit 0; true setCamUseTI 7;

Additional Information

See also:
camUseNVG disableTIEquipment

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note