isDamageAllowed: Difference between revisions

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m (Text replacement - " <dl class="command_description"> </dl>" to "")
m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=")
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|p1= object: [[Object]]
|p1= object: [[Object]]


| [[Boolean]]
\|r1= [[Boolean]]


|x1= <code>[[private]] _canBeDamaged = [[local]] _obj && [[isDamageAllowed]] _obj;</code>
\|x1= <code>[[private]] _canBeDamaged = [[local]] _obj && [[isDamageAllowed]] _obj;</code>


| [[allowDamage]], [[setDamage]], [[setHit]]
| [[allowDamage]], [[setDamage]], [[setHit]]

Revision as of 10:25, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Multiplayer:
This command only works locally. It always returns false when called on non local objects
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
object: Object \
Return Value:
Boolean \

Examples

Example 1:
private _canBeDamaged = local _obj && isDamageAllowed _obj;

Additional Information

See also:
See also needed

Notes

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