BIS fnc vectorFromXToY: Difference between revisions
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{{Feature|Informative|ensure both positions are found using [[getPosASL]].}}<resultant vector> = [<vector1>,<vector2>] call BIS_fnc_vectorFromXToY | {{Feature|Informative|ensure both positions are found using [[getPosASL]].}}<resultant vector> = [<vector1>,<vector2>] call BIS_fnc_vectorFromXToY | ||
| [vector1, vector2] call [[BIS_fnc_vectorFromXToY]]|p1= vector1: [[Array]]|p2= vector2: [[Array]] | | [vector1, vector2] call [[BIS_fnc_vectorFromXToY]]|p1= vector1: [[Array]]|p2= vector2: [[Array]]|r1= [[Array]] | ||
|x1= <code>_resultVector = [<nowiki/>[[getPosASL]] [[vehicle]] [[player]], [[getPosASL]] airTarget] [[call]] [[BIS_fnc_vectorFromXToY]];</code>|seealso= [[velocity]], [[setVelocity]], [[vectorAdd]] | |||
}} | }} | ||
Revision as of 10:34, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Vectors
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vector1: Array
- vector2: Array
- Return Value:
- Array
Examples
- Example 1:
_resultVector = [getPosASL vehicle player, getPosASL airTarget] call BIS_fnc_vectorFromXToY;
Additional Information
- See also:
- velocitysetVelocityvectorAdd
Notes
-
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