camSetTarget: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{uc:{{PAGENAME}}}} " to "") |
Lou Montana (talk | contribs) m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \| *s2 *=" to "|r1=$1 |s2=") |
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|p2= target: [[Object]] - target location | |p2= target: [[Object]] - target location | ||
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|s2= camera [[camSetTarget]] position | |s2= camera [[camSetTarget]] position |
Revision as of 15:33, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Camera Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- camera: Object - object of type "camera"
- target: Object - target location
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- camera camSetTarget position
- Parameters:
- camera: Object - object of type "camera"
- position: Array - target location - Position
- Return Value:
- Nothing
Examples
- Example 1:
_camera camSetTarget player;
- Example 2:
_camera camSetTarget [2540,1503,26];
- Example 3:
_cam = "camera" camCreate (player modelToWorld [0, 100, 10]); _cam camSetTarget player; _cam camSetRelPos [0, 0.5, 1.5]; _cam cameraEffect ["internal", "back"]; _cam camCommit 1; player setRandomLip true;
Additional Information
Notes
-
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