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Lou Montana (talk | contribs) m (Text replacement - "<dl class="command_description"> <dd class="notedate">" to "<dl class="command_description"> <dt></dt> <dd class="notedate">") |
Lou Montana (talk | contribs) m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \| *s2 *=" to "|r1=$1 |s2=") |
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|p5= isStructuredText: [[Boolean]] - (Optional, default [[false]]) [[true]] to switch support for [[Structured Text]] formatting - see Example 4. {{Since|arma3|1.73.142260|y}} | |p5= isStructuredText: [[Boolean]] - (Optional, default [[false]]) [[true]] to switch support for [[Structured Text]] formatting - see Example 4. {{Since|arma3|1.73.142260|y}} | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|s2= layer '''cutText''' [text, type, speed, showInMap, isStructuredText] | |s2= layer '''cutText''' [text, type, speed, showInMap, isStructuredText] |
Revision as of 15:33, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- GUI Control
Syntax 1
- Syntax:
- Syntax needed
- Parameters:
- text: String - text to be displayed
- type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed: Number - (Optional, default -1) time in seconds to fade in resource.
- showInMap: Boolean - (Optional, default true) false to hide the text when the map is opened. Template:Since
- isStructuredText: Boolean - (Optional, default false) true to switch support for Structured Text formatting - see Example 4. Template:Since
- Return Value:
- Nothing
Syntax 2
- Syntax:
- layer cutText [text, type, speed, showInMap, isStructuredText]
- Parameters:
- layer: Number - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100.
- text: String - text to be displayed
- type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed: Number - (Optional, default -1) time in seconds to fade in resource.
- showInMap: Boolean - (Optional, default true) false to hide the text when the map is opened.
- isStructuredText: Boolean - (Optional, default false) true to switch support for Structured Text formatting - see Example 4. Template:Since
- Return Value:
- Nothing
Syntax 3
- Syntax:
- layerName cutText [text, type, speed, showInMap, isStructuredText] Template:Since
- Parameters:
- layerName: String - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE
- text: String - text to be displayed
- type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed: Number - (Optional, default -1) Time in seconds to fade in resource.
- showInMap: Boolean - (Optional, default true) false to hide the text when the map is opened. Template:Since
- isStructuredText: Boolean - (Optional, default false) true to switch support for Structured Text formatting - see Example 4. Template:Since
- Return Value:
- Number - number of the allocated layer
Examples
- Example 1:
cutText ["", "BLACK OUT"]; cutText ["Hello World!", "PLAIN", 2];
- Example 2:
2 cutText ["Hello World!", "PLAIN", 2];
- Example 3:
_layer1 = "normal" cutText ["In The Centre", "PLAIN"]; _layer2 = "down" cutText ["At The Bottom", "PLAIN DOWN"];
- Example 4:
- Since Arma 3 v1.74:
cutText ["<t color='#ff0000' size='5'>RED ALERT!</t><br/>***********", "PLAIN", -1, true, true];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on September 20, 2013 - 06:59
- Killzone_Kid
- In Arma 3 "PLAIN" param will display your text where the crosshair is, "PLAIN DOWN" will push the text further down, closer to the bottom of the screen.
- Posted on July 6, 2016 - 13:32 (UTC)
- Krzmbrzl00
-
The value for speed has to be greater 0. If 0 is used as speed the default value (1) will be used.
If you want to create an "instant" effect you can use a really small value (e.g. 0.001)