BIS fnc easeIn: Difference between revisions
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.78 | |||
|1.78 | |||
|gr1= Interpolation | |gr1= Interpolation | ||
| Wraps [[BIS_fnc_lerp]]. | |descr= Wraps [[BIS_fnc_lerp]]. | ||
|[a, b, alpha, exp] call [[BIS_fnc_easeIn]] | |s1= [a, b, alpha, exp] call [[BIS_fnc_easeIn]] | ||
|p1= a: [[Number]] - (Optional, default 0) First point (start) | |p1= a: [[Number]] - (Optional, default 0) First point (start) | ||
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|x1= <code>[] [[call]] BIS_fnc_easeIn; {{cc|returns 0}}</code> | |x1= <code>[] [[call]] BIS_fnc_easeIn; {{cc|returns 0}}</code> | ||
|x2= <code>[0, 2, 0.5] [[call]] BIS_fnc_easeIn; {{cc|returns 0.5}}</code> | |x2= <code>[0, 2, 0.5] [[call]] BIS_fnc_easeIn; {{cc|returns 0.5}}</code> | ||
|x3= <code>([0, 2, 0.5] [[call]] [[BIS_fnc_lerp]]) [[a == b|==]] ([0, 2, 0.5, 1] [[call]] BIS_fnc_easeIn) {{cc|returns [[true]]}}</code> | |x3= <code>([0, 2, 0.5] [[call]] [[BIS_fnc_lerp]]) [[a == b|==]] ([0, 2, 0.5, 1] [[call]] BIS_fnc_easeIn) {{cc|returns [[true]]}}</code> | ||
|seealso= [[BIS_fnc_lerp]], [[:Category:Function Group: | |seealso= [[BIS_fnc_lerp]], [[:Category:Function Group: Interpolation|Function Group: Interpolation]] | ||
}} | }} |
Revision as of 17:22, 10 June 2021
Description
- Description:
- Wraps BIS_fnc_lerp.
- Execution:
- call
- Groups:
- Interpolation
Syntax
- Syntax:
- [a, b, alpha, exp] call BIS_fnc_easeIn
- Parameters:
- a: Number - (Optional, default 0) First point (start)
- b: Number - (Optional, default 0) Second point (end)
- alpha: Number - (Optional, default 0) Original interpolation speed
- exp: Number - (Optional, default 2) Power applied to alpha
- Return Value:
- Number - Interpolated value
Examples
- Example 1:
[] call BIS_fnc_easeIn; // returns 0
- Example 2:
[0, 2, 0.5] call BIS_fnc_easeIn; // returns 0.5
- Example 3:
([0, 2, 0.5] call BIS_fnc_lerp) == ([0, 2, 0.5, 1] call BIS_fnc_easeIn) // returns true
Additional Information
Notes
-
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