BIS fnc locations: Difference between revisions
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|gr1= Systems | |gr1= Systems | ||
|arg=|eff=| Creates or registers location logics (used in various modules, like [[Ambient Civilians]], [[Ambient Civilian Vehicles]] or Warfare 2). | |arg= | ||
|eff=| Creates or registers location logics (used in various modules, like [[Ambient Civilians]], [[Ambient Civilian Vehicles]] or Warfare 2). | |||
Upon registering, function will set following variables into location logic's variable space: | Upon registering, function will set following variables into location logic's variable space: |
Revision as of 18:35, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Systems
Syntax
- Syntax:
- Syntax needed
- Parameters:
- type(s): String or Array of strings
- area: Array in format [center,distance]
- debug: (Optional): Boolean
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- [objects] call BIS_fnc_locations
- Parameters:
- objects: Array of Objects or Locations - list of specific locations to be registered
- Return Value:
- Array - List of registered locations
Examples
- Example 1:
["CityCenter",[position player,1000]] call bis_fnc_locations;
- Example 2:
[["acityc_dolina"]] call bis_fnc_locations;
- Example 3:
[[myLocation1,myLocation2],[],true] call bis_fnc_locations;
Additional Information
- See also:
- Functions Library
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on May 31, 2009 - 15:15
- Str
- You can also use "" call bis_fnc_locations for quick debug of all locations on landscape