BIS fnc PIP: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " " to " ")
m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=")
Line 22: Line 22:
|p4= '''replace''' (Optional): [[Boolean]] - true to replace existing PIP on same target (default: true)
|p4= '''replace''' (Optional): [[Boolean]] - true to replace existing PIP on same target (default: true)


| [[Object]] - camera
|r1=[[Object]] - camera


|x1= <code>["rendertarget0",<nowiki>[</nowiki>[heli1,heli1 selectionposition "slingload0"],cargo1],heli1,false] call BIS_fnc_PIP;</code>
|x1= <code>["rendertarget0",<nowiki>[</nowiki>[heli1,heli1 selectionposition "slingload0"],cargo1],heli1,false] call BIS_fnc_PIP;</code>

Revision as of 20:27, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
GUI

Syntax

Syntax:
Syntax needed
Parameters:
renderTarget: String - render target
cameraParams:
Object - existing camera
Array - camera params in format [position,target].
position: Array in format Position3D or attachTo [object,position]
target: Object or Array in format Position3D (same as camPrepareTarget)
vehicle (Optional): Object - helicopter to which action is added (to memory point "action_screen1")
replace (Optional): Boolean - true to replace existing PIP on same target (default: true)
Return Value:
Object - camera

Examples

Example 1:
["rendertarget0",[[heli1,heli1 selectionposition "slingload0"],cargo1],heli1,false] call BIS_fnc_PIP;
Example 2:
["rendertarget0",_myCamera] call BIS_fnc_PIP;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note