BIS fnc getTurrets: Difference between revisions

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m (Text replacement - " \| *[^d][^=]+ \| *p1 *=" to " |s1=$1 |p1=")
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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.00


|1.00
|gr1= Object Manipulation


|gr1= Object Manipulation
|descr= Returns vehicle turrets.


|s1=
|s1= [input, outputType] call [[BIS_fnc_getTurrets]]


|p1= input: [[Object]] or [[String]] - Object or object's class name
|p1= input: [[Object]] or [[String]] - Object or object's class name
|p2= outputType: [[Config]] or [[Array]] - Output type (array of config paths or IDs)
|p2= outputType: [[Config]] or [[Array]] - Output type (array of config paths or IDs)


|r1=[[Array]] of [[Config|configs]] or [[Array]] - vehicle turrets
|r1=[[Array]] of [[Config|configs]] or [[Array]] - vehicle turrets


|x1= <code>[ [[vehicle]] [[player]] ]  [[call]] [[BIS_fnc_getTurrets]];</code>
|x1= <code>[<nowiki/>[[vehicle]] [[player]]]  [[call]] [[BIS_fnc_getTurrets]];</code>


|seealso= [[moveInTurret]], [[allTurrets]]
|seealso= [[moveInTurret]], [[allTurrets]]
}}
}}

Revision as of 22:09, 10 June 2021

Hover & click on the images for description

Description

Description:
Returns vehicle turrets.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[input, outputType] call BIS_fnc_getTurrets
Parameters:
input: Object or String - Object or object's class name
outputType: Config or Array - Output type (array of config paths or IDs)
Return Value:
Array of configs or Array - vehicle turrets

Examples

Example 1:
[vehicle player] call BIS_fnc_getTurrets;

Additional Information

See also:
moveInTurretallTurrets

Notes

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