canMove: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (formatting)
m (Text replacement - " +" to " ")
Line 36: Line 36:
* This command does not check for the amount of fuel the vehicle has, except for helicopters and airplanes.
* This command does not check for the amount of fuel the vehicle has, except for helicopters and airplanes.
* A helicopter with a damaged tail rotor may return that it cannot move, where a skilled pilot could use it.
* A helicopter with a damaged tail rotor may return that it cannot move, where a skilled pilot could use it.


|s1= [[canMove]] vehicle
|s1= [[canMove]] vehicle

Revision as of 22:42, 10 June 2021

Hover & click on the images for description

Description

Description:
Returns if the given vehicle is still able to move.
  • This command does not check for the amount of fuel the vehicle has, except for helicopters and airplanes.
  • A helicopter with a damaged tail rotor may return that it cannot move, where a skilled pilot could use it.
Groups:
Object Manipulation

Syntax

Syntax:
canMove vehicle
Parameters:
vehicle: Object
Return Value:
Boolean - True if the vehicle is able to move, false if not

Examples

Example 1:
if (not canMove _tank) then { player sideChat "He's nailed on the ground! Now hurry!"; };

Additional Information

See also:
canFirecanStand

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note