effectiveCommander: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
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|seealso= [[setEffectiveCommander]], [[commander]], [[driver]], [[gunner]], [[currentPilot]], [[vehicleMoveInfo]] | |seealso= [[setEffectiveCommander]], [[commander]], [[driver]], [[gunner]], [[currentPilot]], [[vehicleMoveInfo]] | ||
}} | }} | ||
{{GameCategory|arma1|Scripting Commands}} | {{GameCategory|arma1|Scripting Commands}} |
Revision as of 23:15, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Unit Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object
- Return Value:
- Object - commander unit
Examples
- Example 1:
_commander = effectiveCommander tank;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note