roadsConnectedTo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - " \|(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) +=" to " |$1=") |
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|r1= [[Array]] of [[Object]]s - Connected road segments | |r1= [[Array]] of [[Object]]s - Connected road segments | ||
|s2 = [[roadsConnectedTo]] [roadSegment, extended] {{Since|arma3|2.00|y}} | |s2= [[roadsConnectedTo]] [roadSegment, extended] {{Since|arma3|2.00|y}} | ||
|p21= roadSegment: [[Object]] - Road segment | |p21= roadSegment: [[Object]] - Road segment |
Revision as of 23:28, 10 June 2021
Description
- Description:
- Find the road segments connected to the given road segment.
- Groups:
- Roads and Airports
Syntax
- Syntax:
- roadsConnectedTo roadSegment
- Parameters:
- roadSegment: Object - Road segment
- Return Value:
- Array of Objects - Connected road segments
Alternative Syntax
- Syntax:
- roadsConnectedTo [roadSegment, extended] Template:Since
- Parameters:
- roadSegment: Object - Road segment
- extended: Boolean - (Optional, default false) When true, performs a more thorough search on top of base behaviour, slower but returns pedestrian and other missing road segments
- Return Value:
- Array of Objects - Connected road segments
Examples
- Example 1:
_road = (player nearRoads 50) select 0; _connectedRoads = roadsConnectedTo _road;
- Example 2:
_road = (player nearRoads 50) select 0; _connectedRoadsIncPedestrian = roadsConnectedTo [_road, true];
Additional Information
Notes
-
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