isDamageAllowed: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.70 | |||
|arg= global | |arg= global | ||
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|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| A getter for [[allowDamage]] command. The command indicates if damage is allowed at current [[local]]ity, hence local effect of the command. For complete solution for being able to tell whether or not an object can be damaged at current locality see | |descr= A getter for [[allowDamage]] command. The command indicates if damage is allowed at current [[local]]ity, hence local effect of the command. For complete solution for being able to tell whether or not an object can be damaged at current locality see {{HashLink|#Example 1}}. | ||
| [[isDamageAllowed]] object | |s1= [[isDamageAllowed]] object | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
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|x1= <code>[[private]] _canBeDamaged = [[local]] _obj && [[isDamageAllowed]] _obj;</code> | |x1= <code>[[private]] _canBeDamaged = [[local]] _obj && [[isDamageAllowed]] _obj;</code> | ||
| [[allowDamage]], [[setDamage]], [[setHit]] | |seealso= [[allowDamage]], [[setDamage]], [[setHit]] | ||
|mp= | |mp= Always returns [[false]] when called on non-local objects | ||
}} | }} | ||
Revision as of 10:07, 11 June 2021
Description
- Description:
- A getter for allowDamage command. The command indicates if damage is allowed at current locality, hence local effect of the command. For complete solution for being able to tell whether or not an object can be damaged at current locality see Example 1.
- Multiplayer:
- Always returns false when called on non-local objects
- Groups:
- Object Manipulation
Syntax
- Syntax:
- isDamageAllowed object
- Parameters:
- object: Object
- Return Value:
- Boolean
Examples
- Example 1:
private _canBeDamaged = local _obj && isDamageAllowed _obj;
Additional Information
- See also:
- allowDamagesetDamagesetHit
Notes
-
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