findCover: Difference between revisions

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m (Text replacement - " +" to " ")
m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=")
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|p7= visibilityPosition: [[Array]] - format [[Position]] (Optional) used to select cover that unit can see in that direction from
|p7= visibilityPosition: [[Array]] - format [[Position]] (Optional) used to select cover that unit can see in that direction from
|p8= ignoreObject: [[Object]] (Optional) Ignore this object in visibility check
|p8= ignoreObject: [[Object]] (Optional) Ignore this object in visibility check
| [[Object]] - always [[objNull]]
|r1= [[Object]] - always [[objNull]]
 
|x1= -
|x1= -
|seealso= [[getHideFrom]], [[setHideBehind]], [[isHidden]]
|seealso= [[getHideFrom]], [[setHideBehind]], [[isHidden]]

Revision as of 13:20, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Broken Commands

Syntax

Syntax:
Syntax needed
Parameters:
object: Object
[position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: Array
position: Array - format Position
hidePosition: Array - format getHideFrom. Position of that which the unit should hide from
maxDist: Number
minDist: Number (Optional)
visibilityPosition: Array - format Position (Optional) used to select cover that unit can see in that direction from
ignoreObject: Object (Optional) Ignore this object in visibility check
Return Value:
Object - always objNull

Examples

Example 1:
-

Additional Information

See also:
getHideFromsetHideBehindisHidden

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on July 4, 2015 - 22:01 (UTC)
SnowSky
An alternative function in Arma 3 might be BIS_fnc_findSafePos