findCover: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=") |
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|p7= visibilityPosition: [[Array]] - format [[Position]] (Optional) used to select cover that unit can see in that direction from | |p7= visibilityPosition: [[Array]] - format [[Position]] (Optional) used to select cover that unit can see in that direction from | ||
|p8= ignoreObject: [[Object]] (Optional) Ignore this object in visibility check | |p8= ignoreObject: [[Object]] (Optional) Ignore this object in visibility check | ||
| [[Object]] - always [[objNull]] | |r1= [[Object]] - always [[objNull]] | ||
|x1= - | |x1= - | ||
|seealso= [[getHideFrom]], [[setHideBehind]], [[isHidden]] | |seealso= [[getHideFrom]], [[setHideBehind]], [[isHidden]] |
Revision as of 13:20, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Broken Commands
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object
- [position, hidePosition, maxDist, minDist, visibilityPosition, ignoreObject]: Array
- position: Array - format Position
- hidePosition: Array - format getHideFrom. Position of that which the unit should hide from
- maxDist: Number
- minDist: Number (Optional)
- visibilityPosition: Array - format Position (Optional) used to select cover that unit can see in that direction from
- ignoreObject: Object (Optional) Ignore this object in visibility check
- Return Value:
- Object - always objNull
Examples
- Example 1:
- -
Additional Information
- See also:
- getHideFromsetHideBehindisHidden
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on July 4, 2015 - 22:01 (UTC)
- SnowSky
- An alternative function in Arma 3 might be BIS_fnc_findSafePos