vectorModelToWorldVisual: Difference between revisions

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m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=")
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| [[Array]] - vector direction in world space in format [x,y,z]
|r1= [[Array]] - vector direction in world space in format [x,y,z]
 
|x1=Convert model space vector [0,-10,4] to world space; vector gets rotated according to _airplane:  
|x1=Convert model space vector [0,-10,4] to world space; vector gets rotated according to _airplane:  
<code>_airplane [[vectorModelToWorldVisual]] [0,-10,4];</code>
<code>_airplane [[vectorModelToWorldVisual]] [0,-10,4];</code>

Revision as of 13:20, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Math - VectorsRender Time Scope

Syntax

Syntax:
Syntax needed
Parameters:
object: Object
modelDir: Array - vector direction in model space in format [x,y,z]
Return Value:
Array - vector direction in world space in format [x,y,z]

Examples

Example 1:
Convert model space vector [0,-10,4] to world space; vector gets rotated according to _airplane: _airplane vectorModelToWorldVisual [0,-10,4];

Additional Information

See also:
vectorDirVisualmodelToWorldVisualaddForceaddTorquevectorModelToWorldvectorWorldToModelvectorWorldToModelVisual

Notes

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