camUseNVG: Difference between revisions
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| Set / clear using of night vision during cutscenes. This command only works with [[camCreate]] created camera that is currently the main camera for the player (see example). | | Set / clear using of night vision during cutscenes. This command only works with [[camCreate]] created camera that is currently the main camera for the player (see example). | ||
| '''camUseNVG''' set | |s1= '''camUseNVG''' set | ||
|p1= set: [[Boolean]] enable/disable night vision | |p1= set: [[Boolean]] enable/disable night vision |
Revision as of 22:58, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Camera Control
Syntax
Examples
- Example 1:
camUseNVG true;
- Example 2:
setDate [2000,12,31,0,0]; _cam = "camera" camCreate [0,0,0]; _cam camSetTarget player; _cam camSetRelPos [0,-5,3]; _cam cameraEffect ["Internal","Back"]; _cam camCommit 0; camUseNVG true;
Additional Information
- See also:
- setCamUseTIdisableTIEquipment
Notes
-
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