isCollisionLightOn: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<dl class="command_description"> <dt></dt>" to "<dl class="command_description"> <dt></dt>") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * \|p1=" to " |s1= $1 |p1=") |
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Line 11: | Line 11: | ||
| Returns [[true]] if vehicle collision lights are on otherwise [[false]]. | | Returns [[true]] if vehicle collision lights are on otherwise [[false]]. | ||
| '''isCollisionLightOn''' vehicle | |s1= '''isCollisionLightOn''' vehicle | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] |
Revision as of 23:06, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Lights
Syntax
Examples
- Example 1:
_collisionLightOn = isCollisionLightOn heli;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on April 6, 2015 - 08:25 (UTC)
- Killzone Kid
-
Bind Collision light action to UserAction 2
this addAction ["", { _this select 1 action [ ["CollisionLightOn", "CollisionLightOff"] select isCollisionLightOn (_this select 0), _this select 0 ]; }, "", -10, false, true, "User2", "_this == driver _target"];