serverCommandExecutable: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory *\| *arma3 *\| *(New )?Scripting Commands\}\}" to "") |
||
Line 35: | Line 35: | ||
|seealso= [[serverCommand]], [[serverCommandAvailable]], [[Multiplayer Server Commands]] | |seealso= [[serverCommand]], [[serverCommandAvailable]], [[Multiplayer Server Commands]] | ||
}} | }} | ||
Revision as of 02:19, 13 June 2021
Description
- Description:
- Description needed
- Groups:
- Multiplayer
Syntax
- Syntax:
- serverCommandExecutable command
- Parameters:
- command: String - see Multiplayer Server Commands for all available commands
- Return Value:
- Boolean
Examples
- Example 1:
_canKick = serverCommandAvailable "#kick";
- Example 2:
- Add button to the main map to lock server, which could only be activated by admin:
with uiNamespace do { ctrl = findDisplay 12 ctrlCreate ["RscButton", -1]; ctrl ctrlSetPosition [0,0,0.5,0.1]; ctrl ctrlCommit 0; ctrl ctrlSetText "LOCK SERVER"; ctrl ctrlAddEventHandler ["ButtonDown", { if (serverCommandExecutable "#lock") then { serverCommand "#lock"; } else { hint "You need to be logged in as admin to do this"; }; }]; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note