BIS fnc showRespawnMenuDisableItem: Difference between revisions

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m (Text replacement - " \[\[Category:\{\{Name\|arma3\}\}:[_ ]Functions\|[^ ]+\]\]" to "")
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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.60
|1.60


|gr1= Respawn
|gr1= Respawn
Line 9: Line 8:
|eff= global
|eff= global


| Disables respawn loadout, role or position for [[Arma 3: Respawn]].
|descr= Disables respawn loadout, role or position for [[Arma 3: Respawn]].
* Only role or only loadout can be limited at one moment, if there is limit for both, then only role uses limit.
* Only role or only loadout can be limited at one moment, if there is limit for both, then only role uses limit.
* If the limit definition for role is called multiple times with different numbers, then the highest number is used.  
* If the limit definition for role is called multiple times with different numbers, then the highest number is used.  
* If disabling a position then respawnReference must be supplied
* If disabling a position then respawnReference must be supplied


|s1=[mode, uiControl, listboxItem, message, respawnReference] call [[BIS_fnc_showRespawnMenuDisableItem]]
|s1= [mode, uiControl, listboxItem, message, respawnReference] call [[BIS_fnc_showRespawnMenuDisableItem]]


|p1= '''mode''': [[String]] - Available options are ''disable'', ''enable'' and ''state''
|p1= '''mode''': [[String]] - Available options are ''disable'', ''enable'' and ''state''
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|p5= '''respawnReference''': [[String]] - Reference to respawn position either Marker name or [[vehicleVarName|Object var name]]
|p5= '''respawnReference''': [[String]] - Reference to respawn position either Marker name or [[vehicleVarName|Object var name]]


|
|r1= [[Nothing]]


|x1= <code><nowiki>[</nowiki>
|x1= <code>[
"disable",
"disable",
uiNamespace getVariable "BIS_RscRespawnControlsMap_ctrlLocList",
uiNamespace getVariable "BIS_RscRespawnControlsMap_ctrlLocList",

Revision as of 03:06, 13 June 2021

Hover & click on the images for description

Description

Description:
Disables respawn loadout, role or position for Arma 3: Respawn.
  • Only role or only loadout can be limited at one moment, if there is limit for both, then only role uses limit.
  • If the limit definition for role is called multiple times with different numbers, then the highest number is used.
  • If disabling a position then respawnReference must be supplied
Execution:
call
Groups:
Respawn

Syntax

Syntax:
[mode, uiControl, listboxItem, message, respawnReference] call BIS_fnc_showRespawnMenuDisableItem
Parameters:
mode: String - Available options are disable, enable and state
uiControl: Control - List in which item should be disabled/enabled
  • BIS_RscRespawnControlsMap_ctrlLocList
  • BIS_RscRespawnControlsMap_ctrlRoleList
  • BIS_RscRespawnControlsMap_ctrlComboLoadout
listboxItem: Number or String - Index or name of item in the respawn loadout/role/position listbox
message: String - Message shown when disabled item is selected, use "" for default message
respawnReference: String - Reference to respawn position either Marker name or Object var name
Return Value:
Nothing

Examples

Example 1:
[ "disable", uiNamespace getVariable "BIS_RscRespawnControlsMap_ctrlLocList", 2, "Restricted for this part of mission!", myRespawnModule call BIS_fnc_objectVar ] call BIS_fnc_showRespawnMenuDisableItem;

Additional Information

See also:
BIS_fnc_addRespawnInventoryBIS_fnc_addRespawnPositionArma 3: Respawn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note