commandRadio: Difference between revisions

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<code>[[player]] [[commandRadio]] "#MySound.ogg";</code>
<code>[[player]] [[commandRadio]] "#MySound.ogg";</code>
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Revision as of 16:08, 13 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Radio and ChatSounds

Syntax

Syntax:
unit commandRadio radioName
Parameters:
unit: Object - unit to transmit
radioName: String - class name from CfgRadio
Return Value:
Nothing

Alternative Syntax

Syntax:
[side, identity] commandRadio radioName
Parameters:
[side, identity]: Array
side: Side - side to which the transmission will be played
identity: String - class name of one of the identities in CfgHQIdentities. Possible identities in Arma 3 are:
  • "Base"
  • "HQ"
  • "PAPA_BEAR"
  • "AirBase"
  • "BLU"
  • "OPF"
  • "IND"
  • "IND_G"
radioName: String - class name from CfgRadio
Return Value:
Nothing

Examples

Example 1:
_soldierOne commandRadio "messageOne";
Example 2:
player commandRadio configName selectRandom ("true" configClasses (configFile >> "CfgRadio"));
Example 3:
[west, "Base"] commandRadio configName selectRandom ("true" configClasses (configFile >> "CfgRadio"));

Additional Information

See also:
sideRadiogroupRadiocustomRadiovehicleRadioglobalRadiodirectSaycommandChat

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on June 24, 2010 - 8:55 (CEST)
Nikita320106
example:_unit commandRadio "SentCmdHide"; radio command from CA_Dubbing config should work
Posted on December 3, 2016 - 21:33 (UTC)
Killzone Kid
To transmit user custom sounds (see Multiplayer_Custom_Sounds_Tutorial), prefix the full filename including file extension with #. For example if there is a custom user sound file called MySound.ogg, to play it on the radio use: player commandRadio "#MySound.ogg";