BIS fnc respawnEndMission: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *([^ ]+) *call *\[\[([a-zA-Z_0-9]+)\]\] * \|r1=" to "|s1=$1 call $2 |r1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
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|gr1= Respawn | |gr1= Respawn | ||
| End a mission if all players are dead ''and'' there are no more respawn tickets (if any). | |descr= End a mission if all players are dead ''and'' there are no more respawn tickets (if any). | ||
* '''Standard syntax''' is for when [[Description.ext#respawn|Respawn]] is "NONE", "BIRD", "GROUP" or "SIDE" | * '''Standard syntax''' is for when [[Description.ext#respawn|Respawn]] is "NONE", "BIRD", "GROUP" or "SIDE" | ||
* '''Alternative syntax''' is for when [[Description.ext#respawn|Respawn]] is "INSTANT" or "BASE" | * '''Alternative syntax''' is for when [[Description.ext#respawn|Respawn]] is "INSTANT" or "BASE" |
Revision as of 20:54, 13 June 2021
Description
- Description:
- End a mission if all players are dead and there are no more respawn tickets (if any).
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- call BIS_fnc_respawnEndMission
- Return Value:
- Nothing - the script doesn't end
Alternative Syntax
- Syntax:
- unit call BIS_fnc_respawnEndMission
- Return Value:
- Nothing
Examples
- Example 1:
call BIS_fnc_respawnEndMission;
- Example 2:
player call BIS_fnc_respawnEndMission;
Additional Information
- See also:
- BIS_fnc_endMissionBIS_fnc_respawnTicketsBIS_fnc_missionRespawnTypeplayableUnitsisMultiplayer
Notes
-
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