camUseNVG: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * \|p1=" to " |s1= $1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
||
Line 21: | Line 21: | ||
|gr1= Camera Control | |gr1= Camera Control | ||
| Set / clear using of night vision during cutscenes. This command only works with [[camCreate]] created camera that is currently the main camera for the player (see example). | |descr= Set / clear using of night vision during cutscenes. This command only works with [[camCreate]] created camera that is currently the main camera for the player (see example). | ||
|s1= '''camUseNVG''' set | |s1= '''camUseNVG''' set |
Revision as of 21:01, 13 June 2021
Description
- Description:
- Set / clear using of night vision during cutscenes. This command only works with camCreate created camera that is currently the main camera for the player (see example).
- Groups:
- Camera Control
Syntax
Examples
- Example 1:
camUseNVG true;
- Example 2:
setDate [2000,12,31,0,0]; _cam = "camera" camCreate [0,0,0]; _cam camSetTarget player; _cam camSetRelPos [0,-5,3]; _cam cameraEffect ["Internal","Back"]; _cam camCommit 0; camUseNVG true;
Additional Information
- See also:
- setCamUseTIdisableTIEquipment
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note