handsHit: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \|p1=([^ ]+) + \| *(\[\[Numb.+) * " to " |p1=$1 |r1=$2 ") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
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|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Checks if a soldier's hands are hit, which results in inaccurate aiming. | |descr= Checks if a soldier's hands are hit, which results in inaccurate aiming. | ||
|s1= '''handsHit''' unitName | |s1= '''handsHit''' unitName |
Revision as of 21:03, 13 June 2021
Description
- Description:
- Checks if a soldier's hands are hit, which results in inaccurate aiming.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- handsHit unitName
- Parameters:
- unitName: Object
- Return Value:
- Number - If the hands are not damaged, the returned value is 0. If the hands are hit or the unit is dead, the returned value is 1.
Examples
- Example 1:
? (handsHit player == 1) : player globalChat "Ouch! Don't shoot at my hands dammit!"
Additional Information
- See also:
- damage
Notes
-
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