BIS fnc ffvUpdate: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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Line 1: | Line 1: | ||
{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.34 | |||
|1.34 | |||
|gr1= Vehicles | |gr1= Vehicles | ||
Line 15: | Line 14: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>if ([[local]] _vehicle) then { | |x1= <code>[[if]] ([[local]] _vehicle) [[then]] | ||
{ | |||
_vehicle [[animate]] ["Door_1", 1]; | |||
_vehicle [[call]] [[BIS_fnc_ffvUpdate]]; | |||
};</code> | };</code> | ||
|seealso= | |||
}} | }} |
Revision as of 21:28, 13 June 2021
Description
- Description:
- Update Firing From Vehicle feature depending on condition defined in turret's config.
- Execution:
- call
- Groups:
- Vehicles
Syntax
- Syntax:
- vehicle call BIS_fnc_ffvUpdate
- Parameters:
- vehicle: Object
- Return Value:
- Nothing
Examples
- Example 1:
if (local _vehicle) then { _vehicle animate ["Door_1", 1]; _vehicle call BIS_fnc_ffvUpdate; };
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note