camDestroy: Difference between revisions
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{{Feature | important | Destroying camera object does not terminate camera effect automatically, use [[cameraEffect]] prior to deleting the camera (see Example 2)}} | {{Feature | important | Destroying camera object does not terminate camera effect automatically, use [[cameraEffect]] prior to deleting the camera (see Example 2)}} | ||
|s1= | |s1= [[camDestroy]] object | ||
|p1= object: [[Object]] | |p1= object: [[Object]] |
Revision as of 15:42, 19 June 2021
Description
- Description:
- Destroys camera object created with camCreate. This command doesn't need camCommit.
- Groups:
- Camera Control
Syntax
- Syntax:
- camDestroy object
- Parameters:
- object: Object
- Return Value:
- Nothing
Examples
- Example 1:
camDestroy _cam;
- Example 2:
_cam cameraEffect ["terminate","back"]; camDestroy _cam;
Additional Information
- See also:
- camCreatecameraEffect
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Camera Control
- Scripting Commands: Local Effect