doWatch: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
Line 30: Line 30:
|descr= Order the given unit(s) to watch the given position or target (without radio messages). Use [[objNull]] as the target to order a unit to stop watching a position/target.
|descr= Order the given unit(s) to watch the given position or target (without radio messages). Use [[objNull]] as the target to order a unit to stop watching a position/target.


|s1= unit(s) '''doWatch''' position
|s1= unit(s) '''doWatch''' position


|p1= unit(s): [[Object]] or [[Array]]
|p1= unit(s): [[Object]] or [[Array]]

Revision as of 22:01, 19 June 2021

Hover & click on the images for description

Description

Description:
Order the given unit(s) to watch the given position or target (without radio messages). Use objNull as the target to order a unit to stop watching a position/target.
Groups:
Unit Control

Syntax

Syntax:
unit(s) doWatch position
Parameters:
unit(s): Object or Array
position: Array - format Position
Return Value:
Nothing

Alternative Syntax

Syntax:
unit(s) doWatch target
Parameters:
unit(s): Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne doWatch markerPos "MarkerMoveOne" The unit named "soldierOne" will watch the position where the marker "MarkerMoveOne" is placed.
Example 2:
_soldierOne doWatch _eastSoldier The unit named "soldierOne" will watch the unit named "eastSoldier".

Additional Information

See also:
commandWatchlookAtglanceAt

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on April 18, 2015 - 07:50 (UTC)
Waffle SS.
Also controls where a vehicle gunner aims.