inflamed: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Checks if fireplace is inflamed (burning) or not. To check if a unit is receiving damage from fire, use [[isBurning]] command. | |descr= Checks if fireplace is inflamed (burning) or not. To check if a unit is receiving damage from fire, use [[isBurning]] command. | ||
|s1= | |s1= '''inflamed''' fireplace | ||
|p1= fireplace: [[Object]] | |p1= fireplace: [[Object]] |
Revision as of 22:10, 19 June 2021
Description
- Description:
- Checks if fireplace is inflamed (burning) or not. To check if a unit is receiving damage from fire, use isBurning command.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
_inflamed = inflamed _fireplaceOne;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.04
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation