getPosVisual: Difference between revisions

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|descr= Returns an object's rendered [[Position|3D position]] (z value above sea when over sea, or above ground when over land) in render time scope. Alias of [[visiblePosition]].
|descr= Returns an object's rendered [[Position|3D position]] (z value above sea when over sea, or above ground when over land) in render time scope. Alias of [[visiblePosition]].


|s1= '''getPosVisual''' object
|s1= [[getPosVisual]] object


|p1= object: [[Object]]: - name of the object
|p1= object: [[Object]]: - name of the object

Revision as of 17:04, 20 June 2021

Hover & click on the images for description

Description

Description:
Returns an object's rendered 3D position (z value above sea when over sea, or above ground when over land) in render time scope. Alias of visiblePosition.
Groups:
Object ManipulationRender Time Scope

Syntax

Syntax:
getPosVisual object
Parameters:
object: Object: - name of the object
Return Value:
Array - format PositionAGLS

Examples

Example 1:
_playerRenderedPos = getPosVisual player;

Additional Information

See also:
getPosASLVisualgetPosATLVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW

Notes

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