getPosVisual: Difference between revisions
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|descr= Returns an object's rendered [[Position|3D position]] (z value above sea when over sea, or above ground when over land) in render time scope. Alias of [[visiblePosition]]. | |descr= Returns an object's rendered [[Position|3D position]] (z value above sea when over sea, or above ground when over land) in render time scope. Alias of [[visiblePosition]]. | ||
|s1= | |s1= [[getPosVisual]] object | ||
|p1= object: [[Object]]: - name of the object | |p1= object: [[Object]]: - name of the object |
Revision as of 17:04, 20 June 2021
Description
- Description:
- Returns an object's rendered 3D position (z value above sea when over sea, or above ground when over land) in render time scope. Alias of visiblePosition.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- getPosVisual object
- Parameters:
- object: Object: - name of the object
- Return Value:
- Array - format PositionAGLS
Examples
- Example 1:
_playerRenderedPos = getPosVisual player;
Additional Information
- See also:
- getPosASLVisualgetPosATLVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW
Notes
-
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