getPosATLVisual: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
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|descr= Returns an object's rendered [[PositionATL|3D position ATL]] (z value above ground) in render time scope. | |descr= Returns an object's rendered [[PositionATL|3D position ATL]] (z value above ground) in render time scope. | ||
|s1= | |s1= [[getPosATLVisual]] object | ||
|p1= object: [[Object]]: - name of the object | |p1= object: [[Object]]: - name of the object |
Revision as of 17:06, 20 June 2021
Description
- Description:
- Returns an object's rendered 3D position ATL (z value above ground) in render time scope.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- getPosATLVisual object
- Parameters:
- object: Object: - name of the object
- Return Value:
- Array - format PositionATL
Examples
- Example 1:
_playerRenderedPosATL = getPosATLVisual player;
Additional Information
- See also:
- getPosVisualgetPosASLVisualgetPosWorldVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW
Notes
-
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