join: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= ([^' ]+)'''([^' ]+)'''([^ ]*) " to "|s$1= $2$3$4 ") |
||
Line 43: | Line 43: | ||
To have a group member leave a group, join him with the [[grpNull]] group (e.g. <tt>[guy1] [[join]] [[grpNull]]</tt>), but '''beware''', as brand new group is created for the leaving unit and this could result in the number of groups in a mission growing out of control. | To have a group member leave a group, join him with the [[grpNull]] group (e.g. <tt>[guy1] [[join]] [[grpNull]]</tt>), but '''beware''', as brand new group is created for the leaving unit and this could result in the number of groups in a mission growing out of control. | ||
|s1= unitArray | |s1= unitArray [[join]] group | ||
|p1= unitArray: [[Array]] - units to join group | |p1= unitArray: [[Array]] - units to join group |
Revision as of 18:01, 20 June 2021
Description
- Description:
-
Maximum number of
units per groupOperation Flashpoint 12 Armed Assault 144 Arma 2 ? Arma 3 3000+ Join all units in the array to given group.
To have a group member leave a group, join him with the grpNull group (e.g. [guy1] join grpNull), but beware, as brand new group is created for the leaving unit and this could result in the number of groups in a mission growing out of control. - Groups:
- Groups
Syntax
- Syntax:
- unitArray join group
- Parameters:
- unitArray: Array - units to join group
- group: Group or Object
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- joinAsjoinAsSilentjoinSilentgroupleader
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.34
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Groups
- Scripting Commands: Global Effect