currentCommand: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|s1= +" to "|s1= ") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|descr= Return the current command type (empty string when no command) for the commander of given vehicle (or for a given soldier). Returned value can be one of: | |descr= Return the current command type (empty string when no command) for the commander of given vehicle (or for a given soldier). Returned value can be one of: | ||
{{Columns|4| | |||
* "WAIT" | * "WAIT" | ||
* "ATTACK" | * "ATTACK" | ||
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* "ATTACKFIRE" | * "ATTACKFIRE" | ||
* "Suppress" | * "Suppress" | ||
}} | |||
|s1= [[currentCommand]] vehicleName | |s1= [[currentCommand]] vehicleName |
Revision as of 01:54, 6 August 2021
Description
- Description:
- Return the current command type (empty string when no command) for the commander of given vehicle (or for a given soldier). Returned value can be one of:
- "WAIT"
- "ATTACK"
- "HIDE"
- "MOVE"
- "HEAL"
- "REPAIR"
- "REFUEL"
- "REARM"
- "SUPPORT"
- "JOIN"
- "GET IN"
- "FIRE"
- "GET OUT"
- "STOP"
- "EXPECT"
- "ACTION"
- "ATTACKFIRE"
- "Suppress"
- Groups:
- Unit Control
Syntax
- Syntax:
- currentCommand vehicleName
- Parameters:
- vehicleName: Object
- Return Value:
- String
Examples
- Example 1:
_command = currentCommand player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control