commandFire

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Introduced with Operation Flashpoint version 1.00
  Arguments of this scripting command have to be local to the client the command is executed onEffects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

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Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Order the given unit to fire on the given target (via the radio). If the target is objNull, the unit is ordered to fire on its current target (set with doTarget or commandTarget).

Syntax

Syntax:
unitName commandFire target
Parameters:
unitName: Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
_ESoldier1 commandFire _WSoldier1

Additional Information

Multiplayer:
-
See also:
firedoFirecanFirefireAtTargetforceWeaponFirecommandArtilleryFirecommandSuppressiveFiredoArtilleryFiredoSuppressiveFireisManualFire

Notes

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Notes

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