BIS fnc removeScriptedEventHandler: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ") |
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|p3= id: [[Number]] - EH id | |p3= id: [[Number]] - EH id | ||
|r1=[[Boolean]] - [[true]] if removed, [[false]] if didn't exist | |r1= [[Boolean]] - [[true]] if removed, [[false]] if didn't exist | ||
|x1= <code><nowiki>[</nowiki>[[missionNamespace]], "event", 2] [[call]] [[BIS_fnc_removeScriptedEventHandler]];</code> | |x1= <code><nowiki>[</nowiki>[[missionNamespace]], "event", 2] [[call]] [[BIS_fnc_removeScriptedEventHandler]];</code> | ||
|seealso= [[BIS_fnc_callScriptedEventHandler]], [[BIS_fnc_addScriptedEventHandler]], [[BIS_fnc_removeAllScriptedEventHandlers]] | |seealso= [[BIS_fnc_callScriptedEventHandler]], [[BIS_fnc_addScriptedEventHandler]], [[BIS_fnc_removeAllScriptedEventHandlers]] | ||
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Revision as of 22:25, 7 August 2021
Description
- Description:
- Removes scripted event handler with given name and id. Additionally "ScriptedEventHandlerRemoved" scripted EH is called. For the list of available scripted event handlers see Arma 3: Scripted Event Handlers
- Execution:
- call
- Groups:
- Event Handlers
Syntax
- Syntax:
- [namespace, name, id] call BIS_fnc_removeScriptedEventHandler
- Parameters:
- namespace: Namespace, Object, Group, Location, Boolean, Control or Display - namespace in which handler is saved
- name: String - handler name
- id: Number - EH id
- Return Value:
- Boolean - true if removed, false if didn't exist
Examples
- Example 1:
[missionNamespace, "event", 2] call BIS_fnc_removeScriptedEventHandler;
Additional Information
- See also:
- BIS_fnc_callScriptedEventHandlerBIS_fnc_addScriptedEventHandlerBIS_fnc_removeAllScriptedEventHandlers
Notes
-
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