BIS fnc getTurrets: Difference between revisions

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|p2= outputType: [[Config]] or [[Array]] - Output type (array of config paths or IDs)
|p2= outputType: [[Config]] or [[Array]] - Output type (array of config paths or IDs)


|r1=[[Array]] of [[Config|configs]] or [[Array]] - vehicle turrets
|r1= [[Array]] of [[Config|configs]] or [[Array]] - vehicle turrets


|x1= <code>[<nowiki/>[[vehicle]] [[player]]]  [[call]] [[BIS_fnc_getTurrets]];</code>
|x1= <code>[<nowiki/>[[vehicle]] [[player]]]  [[call]] [[BIS_fnc_getTurrets]];</code>

Revision as of 22:26, 7 August 2021

Hover & click on the images for description

Description

Description:
Returns vehicle turrets.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[input, outputType] call BIS_fnc_getTurrets
Parameters:
input: Object or String - Object or object's class name
outputType: Config or Array - Output type (array of config paths or IDs)
Return Value:
Array of configs or Array - vehicle turrets

Examples

Example 1:
[vehicle player] call BIS_fnc_getTurrets;

Additional Information

See also:
moveInTurretallTurrets

Notes

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