BIS fnc bitflagsSet: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
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|p2= flag: [[Number]] - one or more flags to set | |p2= flag: [[Number]] - one or more flags to set | ||
|r1=[[Number]] - new flagset with given flag or flags set | |r1= [[Number]] - new flagset with given flag or flags set | ||
|x1=<code>[0, 16] [[call]] [[BIS_fnc_bitflagsSet]]; // 16 | |x1=<code>[0, 16] [[call]] [[BIS_fnc_bitflagsSet]]; // 16 |
Revision as of 22:28, 7 August 2021
Description
- Description:
- Sets one or more flags in the given flagset, represented with decimal or hexadecimal number
(Hexadecimal number representation is simply auto-converted into decimal by the engine)
To check which flags are present in given flagset use BIS_fnc_bitflagsToArray
Limitations:
Due to various limitations of the Real Virtuality engine this function is intended to work with unsigned 24 bit integers only. This means that the supported range is 2^0...2^24 (1...16777216) - Execution:
- call
- Groups:
- Bitwise
Syntax
- Syntax:
- [flagset, flag] call BIS_fnc_bitflagsSet
- Parameters:
- flagset: Number - flagset
- flag: Number - one or more flags to set
- Return Value:
- Number - new flagset with given flag or flags set
Examples
- Example 1:
[0, 16] call BIS_fnc_bitflagsSet; // 16 [16, 2] call BIS_fnc_bitflagsSet; // 18 (which is 2 + 16) [18, 2 + 8 + 16] call BIS_fnc_bitflagsSet; // 26 (which is 2 + 8 + 16)
Additional Information
Notes
-
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