Vector3D: Difference between revisions
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Lou Montana (talk | contribs) (Fix description) |
Lou Montana (talk | contribs) m (Text replacement - ";[ ]+ " to "; ") |
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The return array can be processed-converted into degrees as follows: | The return array can be processed-converted into degrees as follows: | ||
_vdir = [[player]] [[weaponDirection]] ([[primaryWeapon]] [[player]]); | _vdir = [[player]] [[weaponDirection]] ([[primaryWeapon]] [[player]]); | ||
_adir= _vdir [[select|#]] 0 [[atan2]] _vdir [[select|#]] 1; | _adir= _vdir [[select|#]] 0 [[atan2]] _vdir [[select|#]] 1; | ||
[[Category: Arrays]] | [[Category: Arrays]] |
Revision as of 00:55, 8 August 2021
Format:
[x, y, z]
Description:
Represents a 3-dimensional vector in space.
A normalised vector means that each value is within range -1..+1.
The return array can be processed-converted into degrees as follows:
_vdir = player weaponDirection (primaryWeapon player); _adir= _vdir # 0 atan2 _vdir # 1;