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Lou Montana (talk | contribs) m (Text replacement - "\| *s([0-9]) *=([^ ]+) *\{\{Since\|(.+)\|([0-9]\.[0-9][02468])[^ ]+\}\} " to "|s$1= $2 |s$1since= $3 $4 ") |
Lou Montana (talk | contribs) m (Text replacement - " \|([ps][0-9]+) *= " to " |$1= ") |
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|s2= | |s2= plane [[landAt]] airportObject | ||
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Revision as of 23:30, 10 August 2021
Description
- Description:
- Order an AI airplane to land at a given airport. ID is the number to identify which map airport you want the airplane to land at. See Arma: Airport IDs for more information.
- Groups:
- Unit ControlRoads and Airports
Syntax
- Syntax:
- plane landAt ID
- Parameters:
- plane: Object - A plane
- ID: Number - Airport ID
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- plane landAt airportObject
- Parameters:
- plane: Object
- airportObject: Object
- Return Value:
- Nothing
Examples
- Example 1:
_plane1 landAt 1;
- Example 2:
_dynamicAirport1 = "DynamicAirport_01_F" createVehicle position player; _plane1 landAt _dynamicAirport1;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.08
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control
- Command Group: Roads and Airports
- Scripting Commands: Global Effect