roadsConnectedTo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *s([0-9]) *=([^ ]+) *\{\{Since\|(.+)\|([0-9]\.[0-9][02468])[^ ]+\}\} " to "|s$1= $2 |s$1since= $3 $4 ") |
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|r1= [[Array]] of [[Object]]s - Connected road segments | |r1= [[Array]] of [[Object]]s - Connected road segments | ||
|s2= | |s2= [[roadsConnectedTo]] [roadSegment, extended] | ||
|s2since= arma3 2.00 | |s2since= arma3 2.00 |
Revision as of 23:31, 10 August 2021
Description
- Description:
- Find the road segments connected to the given road segment.
- Groups:
- Roads and Airports
Syntax
- Syntax:
- roadsConnectedTo roadSegment
- Parameters:
- roadSegment: Object - Road segment
- Return Value:
- Array of Objects - Connected road segments
Alternative Syntax
- Syntax:
- roadsConnectedTo [roadSegment, extended]
- Parameters:
- roadSegment: Object - Road segment
- extended: Boolean - (Optional, default false) When true, performs a more thorough search on top of base behaviour, slower but returns pedestrian and other missing road segments
- Return Value:
- Array of Objects - Connected road segments
Examples
- Example 1:
_road = (player nearRoads 50) select 0; _connectedRoads = roadsConnectedTo _road;
- Example 2:
_road = (player nearRoads 50) select 0; _connectedRoadsIncPedestrian = roadsConnectedTo [_road, true];
Additional Information
Notes
-
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