BIS fnc animalBehaviour: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Text replacement - "<tt>([a-zA-Z0-9\. _"\\']+)<\/tt>" to "{{hl|$1}}") |
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|gr1= Ambient | |gr1= Ambient | ||
|descr= Animal behaviour control. Called by | |descr= Animal behaviour control. Called by {{hl|Animals_F\Data\Scripts\main.fsm}}. | ||
|s1= [animal] call [[BIS_fnc_animalBehaviour]] | |s1= [animal] call [[BIS_fnc_animalBehaviour]] |
Revision as of 23:55, 15 November 2021
Description
- Description:
- Animal behaviour control. Called by Animals_F
\Data \Scripts \main.fsm. - Execution:
- call
- Groups:
- Ambient
Syntax
- Syntax:
- [animal] call BIS_fnc_animalBehaviour
- Parameters:
- animal: Object - The controlled animal
- Return Value:
- Nothing
Examples
- Example 1:
[animal] call BIS_fnc_animalBehaviour;
Additional Information
- See also:
- Animal BehaviourcreateAgent
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on September 29, 2014 - 19:38 (UTC)
- Killzone Kid
- To override, add
_agent setVariable ["BIS_fnc_animalBehaviour_disable", true];
right after agent creation.