BIS fnc taskCreate: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "description.ext" to "description.ext") |
Lou Montana (talk | contribs) m (Add state's Number input) |
||
Line 32: | Line 32: | ||
* [[Array]] - Either position in format [x,y,z], or [object,precision] as used by setSimpleTaskTarget command | * [[Array]] - Either position in format [x,y,z], or [object,precision] as used by setSimpleTaskTarget command | ||
|p5= '''state''' (Optional) | |p5= '''state''': (Optional, default "CREATED") Task state. Can be: | ||
* [[String]] - can be one of following: | * [[String]] - can be one of following: | ||
* "CREATED" | ** "CREATED" | ||
* "ASSIGNED" | ** "ASSIGNED" | ||
* "AUTOASSIGNED" ("ASSIGNED" when no task is assigned yet, otherwise "CREATED") | ** "AUTOASSIGNED" ("ASSIGNED" when no task is assigned yet, otherwise "CREATED") | ||
* "SUCCEEDED" | ** "SUCCEEDED" | ||
* "FAILED" | ** "FAILED" | ||
* "CANCELED" | ** "CANCELED" | ||
* [[Boolean]] - true to set the task as current | * [[Boolean]] - [[true]] to set the task as current | ||
* [[Number]] | |||
** 0 or less for [[false]] | |||
** > 0 as [[true]] | |||
|p6= '''priority''' (Optional): [[Number]] - priority. When the current task is completed, the system selects the one with the largest priority > | |p6= '''priority''' (Optional): [[Number]] - priority. When the current task is completed, the system selects the one with the largest priority >= 0. To avoid auto assignment of that task, give it a priority of -1. | ||
|p7= '''showNotification''' (Optional): [[Boolean]] - true to show notification (default), false to disable it | |p7= '''showNotification''' (Optional): [[Boolean]] - true to show notification (default), false to disable it |
Revision as of 12:43, 29 November 2021
Description
Syntax
- Syntax:
- [owner, taskID, description, destination, state, priority, showNotification, type, visibleIn3D] call BIS_fnc_taskCreate
- Parameters:
- owner: Task owner(s)
- taskID:
- description:
- Array - Task description in the format ["description", "title", "marker"]
- String - CfgTaskDescriptions class name, if empty string is used then CfgTaskDescriptions is searched for a class matching the tasks TaskID
- destination (Optional): Task destination
- state: (Optional, default "CREATED") Task state. Can be:
- priority (Optional): Number - priority. When the current task is completed, the system selects the one with the largest priority >= 0. To avoid auto assignment of that task, give it a priority of -1.
- showNotification (Optional): Boolean - true to show notification (default), false to disable it
- type (Optional): String - task type from CfgTaskTypes, if not defined, type "" is being used
- visibleIn3D (Optional): Boolean - true to make task always visible in 3D (default: false)
- Return Value:
- Boolean
Examples
- Example 1:
[civilian, "task1", ["Do this and you get a cookie", "Earn Cookie", "cookiemarker"], [0,0,0] ,1, 2, true] call BIS_fnc_taskCreate;
- Example 2:
[west, ["subtask", "task1"], ["Good luck finding this cookie", "Find Cookie", "cookiemarker2"], objNull, 1, 3, true] call BIS_fnc_taskCreate; // Task without a map location
- Example 3:
- in Description.ext
class CfgTaskTypes { class my_CfgTaskType { displayname = "Tank"; icon = "Tank_MCO.paa"; icon3D = "Tank_MCO.paa"; }; };
SQF:
[east, ["taskType_"], ["Setting taskType", "The simple way", "marker2"], objNull, 1, 3, true, "my_CfgTaskType"] call BIS_fnc_taskCreate; // Task with a custom icon
Additional Information
- See also:
- Arma 3: Task Framework
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on February 2, 2018 - 13:15 (UTC)
- Lou Montana
-
You can define a CfgTaskDescriptions part in description.ext, such as:
class CfgTaskDescriptions { class myTask { title = $STR_MyTaskTitle; description = $STR_MyTaskDescription; }; };
This should allow tasks to be localised for every player in MP if created locally. You can use "myTask" as description (3rd) parameter.