getPosATLVisual: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
Lou Montana (talk | contribs) m (Text replacement - "PositionATL" to "PositionATL") |
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|p1= object: [[Object]]: - name of the object | |p1= object: [[Object]]: - name of the object | ||
|r1= [[Array]] - format [[PositionATL]] | |r1= [[Array]] - format [[Position#PositionATL|PositionATL]] | ||
Revision as of 16:50, 5 January 2022
Description
- Description:
- Returns an object's rendered 3D position ATL (z value above ground) in render time scope.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- getPosATLVisual object
- Parameters:
- object: Object: - name of the object
- Return Value:
- Array - format PositionATL
Examples
- Example 1:
_playerRenderedPosATL = getPosATLVisual player;
Additional Information
- See also:
- getPosVisualgetPosASLVisualgetPosWorldVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW
Notes
-
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