camUseNVG: Difference between revisions

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m (Updated formatting of "set" parameter to be consistent with general style)
m (Text replacement - "\|seealso= ?\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
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[[camUseNVG]] [[true]];</code>
[[camUseNVG]] [[true]];</code>


|seealso= [[setCamUseTI]], [[disableTIEquipment]]
|seealso= [[setCamUseTI]] [[disableTIEquipment]]
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Revision as of 12:58, 20 January 2022

Hover & click on the images for description

Description

Description:
Set / clear using of night vision during cutscenes. This command only works with camCreate created camera that is currently the main camera for the player (see example).
Groups:
Camera Control

Syntax

Syntax:
camUseNVG set
Parameters:
set: Boolean - Enable/disable night vision
Return Value:
Nothing

Examples

Example 1:
camUseNVG true;
Example 2:
setDate [2000,12,31,0,0]; _cam = "camera" camCreate [0,0,0]; _cam camSetTarget player; _cam camSetRelPos [0,-5,3]; _cam cameraEffect ["Internal","Back"]; _cam camCommit 0; camUseNVG true;

Additional Information

See also:
setCamUseTI disableTIEquipment

Notes

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