commandFollow: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x2= <code>([[units]] [[group]] _leader - [_leader]) [[commandFollow]] _leader; {{cc|returns all the units (but the leader) to formation}}</code> | |x2= <code>([[units]] [[group]] _leader - [_leader]) [[commandFollow]] _leader; {{cc|returns all the units (but the leader) to formation}}</code> | ||
|seealso= [[doFollow]] [[formationLeader]] [[formLeader]] [[isFormationLeader]] [[leader]] | |seealso= [[doFollow]] [[formationLeader]] [[formLeader]] [[isFormationLeader]] [[leader]] [[selectLeader]], [[setLeader]] | ||
}} | }} |
Revision as of 14:04, 20 January 2022
Description
- Description:
- Order the given unit(s) to follow another from his own group (via radio). It can also be used to resume unit formation after e.g doStop.
- Groups:
- Unit Control
Syntax
- Syntax:
- unit commandFollow unitLead
- Parameters:
- unit: Object or Array of Objects
- unitLead: Object
- Return Value:
- Nothing
Examples
- Example 1:
_soldier1 commandFollow _soldier2;
- Example 2:
(units group _leader - [_leader]) commandFollow _leader; // returns all the units (but the leader) to formation
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control